KinematicSoup Technologies Inc. aims to provide game developers with innovative tools to enhance collaboration, reduce development time, and increase ROI. Their Scene Fusion platform is designed to deliver a high impact collaborative development environment within the Unity editor.
Our goal is simple: To Create High-impact tools for game developers
At KinematicSoup we aim to make game development easier, faster, and more cost effective. We do this by offering tools that put a greater amount of power into the hands of smaller teams, letting them do more with less. Whether you are a AAA studio with hundreds of employees or an indie with two, we have systems built to help you.
KinematicSoup Technologies is a leading company supplying tools to game developers to simplify and speed up game development. We are the creators of Scene Fusion, a product that speeds the development and deployment of virtual worlds.
Scene Fusion is a game engine plugin that enables your team to work together on your game, in real-time.
Environment artists and game designers can now work on the same scene at the same time, providing instant feedback and eliminating costly downtime.
Teams of all sizes can collaborate in the same Unity™ scene, in real-time. Work together effectively with selection indicators and object locking.
EDIT IN PLAY MODE
Enter playmode to test changes while collaborating. Enable playmode editing to let you see real-time changes while in playmode!
EDIT TOGETHER IN VR
Scene Fusion supports Unity’s EditorVR platform. Edit scenes with multiple VR and non-VR desktop users simultaneously!
SYNC OBJECT HIERARCHY
Scene Fusion syncs all objects in the Unity™ object hierarchy, meaning you do not have to rely on prefabs to sync your scene.
Show other users what you are looking at in the scene by having them follow or jump to your camera position.
Communicate with your team and use special tags to enhance collaboration with built-in chat functionality.
NO MERGE CONFLICTS
Don’t worry about merging Unity™ scenes. With your team working together in real-time, there is no need to merge scenes and risk corruption.
KEEP YOUR SCM
You can continue to manage your project code and assets the same way you always have, with the same tools you’ve always used.
SHIP YOUR GAME SOONER
Multi-user scene editing reduces world building time significantly. This means shorter overall development schedules and a faster launch of your game.
We are always looking for talented people, be it technical or business! If you are a hot-shot programmer, or aspire to be one, or if you are passionate about doing business in the gaming industry, drop us a line!
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